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Published by K12 Education Market Consultant Lee Wilson

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  • Best Analysis Of The Financial Crisis
  • An Education Consultant Speaks - Design for Teachers
  • Innovate or Wither - Personal Strategy For Times of Change
  • The Stop Sign - Bad Marketing on Parade
  • An Education Consultant Speaks - School Sales & Marketing 101 Part 3
  • Education Spending and the Economic Crisis
  • Obama and Early Childhood Education - Response From A Practitioner
  • An Education Consultant Speaks - School Sales & Marketing 101 Part 2
  • An Education Consultant Speaks - School Sales & Marketing 101 Part 1
  • Education Blog Roundup
  • Education Partnerships and Business Alliances Article
  • EdNet Turns 20 - Congratulations
  • Obama & Early Childhood Education
  • Print and Technology Blending - Pew Study
  • Education Blog Roundup
  • Education Blog Roundup
  • Libraries - From Storehouse to Studio
  • Powerpoint = Billboard
  • Database Fluency - Core Skill for the 21st Century
  • More Shelves or Less Stuff?
  • Summer Listening iMix & More Thoughts on iTunes for Education
  • iTunes and Textbooks
  • Education Blog Round Up
  • Games Learning & Society 2008 - Day 1
  • Bad Marketing - The Phony Voice
  • NECC 2008 - The Vendor View
  • Let's Get NECC'ed
  • Bad Marketing On Parade - Thanks A%%#@les
  • Education and the Economy - Part 3
  • Education Funding and Economic Downturn - Part 2
  • The Great Education Debate - Obama vs. McCain at AEP
  • New Pricing Models for Education Companies - AEP Panel
  • Education Spending and The Economy
  • Social Media Contrarian View
  • Urban Schools & Education Technology - 10 Requests
  • Stager Takes Reading First and NCLB Behind the Woodshed
  • New Index Reveals The Most Popular Keywords for K-12 Students
  • Developing Reading Fluency = Grinding in Video Games
  • Teaching Time Management - Do you walk the walk?
  • A Year In Blogging - 10 Lessons Learned
  • Blog Roundup
  • Lets Drop the Word Virtual
  • Do You Want Change in Education?
  • Do Teachers Go To Heaven?
  • Instructional Monocultures
  • Goodbye High Stakes Tests - Hello Gray-Ray
  • Its Not On The Test - NCLB Protest Song
  • Physics Game For 3rd Grade - Cool Video
  • Association of Education Publishers Blog - Article
  • Why Advertising Isn't Working Anymore
  • Web 2.0 - Steve Hargadon Distills and Channels the Future of Education
  • The Future of Education Publishing - Panel Report from the Education Industry Investment Forum
  • Using Jokes to Teach - Why So Glum?
  • Virtual Worlds = Real Learning
  • Brand Control - It Was Always A Myth
  • Students Make Virtual Vietnam Memorial
  • Cell Phone Books - Reading Is Reading
  • Web 2.0 & Education Publishing - AAP Presentation
  • Video Games Embody the Best in Cognitive Theory - Part 2
  • Lifelong Learning - Retired Construction Worker Deciphers Stonehenge Construction
  • Why Should We Care About Educational Videogames and Simulations?
  • The End of Educational Software? Survey says....
  • FETC Room Number
  • Games in Education Panel @ FETC
  • Web 2.0 Marketing in Education - Part 2 Five Core Concepts
  • Web 2.0 Education Marketing - Part 1
  • Teachers and the Internet: Five Things You Need to Know
  • Ethics Video Game - Using Frankenstein to Teach Ethics?
  • Thinkronize Study: Internet Dangers Increasing, Say Most K-8 Educators
  • Games And Virtual Worlds for Education Forum
  • Poetry for Publishers
  • New on my iPod
  • Are We Producing New Education Entrepreneurs?
  • 4 Essential Traits For Education Entrepreneurs - Barbara Russell at AEP
  • Open Source and Education - A Quiet and Slow Revolution
  • Thanks Giving
  • Six Business Lessons I Learned As A Street Musician
  • Information Overload - A Cultural Challenge - Closing Thoughts & Resources
  • 10 Ideas to For Marketing & Selling In The Age of Information Overload - Part 4
  • 10 Ways to Build Instructional Materials For 21st Century Skills - Information Overload Part 3
  • Information Overload - Part 2 - A cure for “a poverty of attention”
  • Information Overload - Part 1 It’s all in your head - really
  • Games for Education - Two Essential Resource Links
  • Getting it Wrong - Slaying Myths About Video Games - Part 2
  • Web 2.0 In Traditional Supplemental Publishing - Cool Idea
  • Randy Wilhelm – Internet CEO On Technology Growth in K12
  • eMail 2.0 Resources for Education Marketing
  • Education Blog Roundup 10/10/07
  • Education Publishing - A Wave of Change Sweeps Over The Industry - Part 3
  • Education Publishing - A Wave of Change Sweeps Over The Industry - Part 2
  • Education Publishing - A Wave of Change Sweeps Over The Industry - Part 1
  • Education Publishing - A Wave of Change Sweeps Over The Industry - Introduction
  • Education Blog Roundup
  • Four
  • Myths About Video Games In School - Update
  • Getting it Wrong - Slaying Myths About Video Games
  • Target Market - Niche Experiment - How Small Can You Go?
  • Virtual Worlds In Education Presentation @ EdNet 2007 #1
  • EdNet 2007 Theme of the Day
  • Video Games, Virtual Worlds, and Education Publishing - News from AGDC
  • AGDC - Nurturing Influencers for Education Products
  • Austin Game Developer Conference - Morhaime From Blizzard
  • Brilliant Marketing - Simpsonize Me
  • Education Publishing - Print Vs. Technology III
  • 21st Century Skills - The Foundation Skill
  • Why Education Matters - Friday Snark
  • A Textbook Moratorium?
  • Virtual Worlds for Education - 1997 Redux?
  • Wikis for learning and teaching
  • Michael Granof Responds - NYT Article on Textbook Prices
  • Textbook Price Cure in New York Times - Worse than the Disease
  • Learning In a World of Infinite Input
  • Explain Gold Farming to Your Grandmother
  • Welcome to the New Site
  • School 2.0 - Don't Forget Enterprise Applications
  • Target Market Selection
  • Whats on my iPod - Spring 08 Edition
  • Games Learning & Society Conference - On Site Blog
  • Heres A Dollar - Buy A Clue
  • NCLB - What is Missing?
  • Web 2.0 Tradeshow Booth at NECC
  • NECC and IRA 2007 - Has Ed-Tech Crossed the Chasm?
  • ISTE Multiplayer Education Game Tournament - Live Blogging
  • What is Marketing?
  • New Education Technology - Disfunction Junction
  • Where is the Wii for Education?
  • eMail Is A Behavioral Problem
  • eMail etiquette for a busy age
  • Socratic Marketing – Real Dialog = Real Results
  • IRA – International Reading Association 2007 Conference Update
  • Virtual World Standards for Children’s Safety
  • Data Driven Selling in K12 – Quick Start Guide
  • Prime Directive - Email
  • Clashing Paradigms - Update
  • Alternate Reality Games for The Classroom
  • Textbooks vs. Education Technology – Clash of Paradigms
  • The Shelf Life of Promotional Activities
  • Don't Change Your Brand Promise Too Soon
  • What's On My iPod
  • Resources
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About

Lee Wilson has spent two decades in the education business at Apple, Chancery, Pearson, and Harcourt. He consults on strategy, marketing, and sales issues for technology and print publishers.

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Topics

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  • Data Driven Selling
  • Education Technology
  • K12 Publishing
  • Marketing Management
  • Meta
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Recent Entries

  • November 16, 2008 11:23 AM
    Best Analysis Of The Financial Crisis A brief video on the financial crisis that will amuse and inform.
  • November 14, 2008 7:46 AM
    An Education Consultant Speaks - Design for Teachers Designing for teacher ease of use has to be a core competency of any education publisher.
  • November 9, 2008 1:17 AM
    Innovate or Wither - Personal Strategy For Times of Change The cutting edge is the safest place to be in times of disruptive change. What this means for education publishing.
  • October 30, 2008 7:39 AM
    The Stop Sign - Bad Marketing on Parade An amusing video about marketing gone horribly wrong.
  • October 19, 2008 12:08 PM
    An Education Consultant Speaks - School Sales & Marketing 101 Part 3 Education is a zero sum game - growing a new business or product requires stealing share from others. Why is this so and what can you do about it are addressed in this post.

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Resource Links

    • Classroom 2.0 Blog
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    • elearnspace
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